Tournament Rules

Round Robin

>>All round robin games will be 6 innings.  The first 5 innings will have a 7 run/inning maximum.  The 6th inning will be unlimited runs.  There will be no time limit.  If there is a tie after 6 innings, another inning will be played, also unlimited runs.  Innings will continue to be played until a winner is decided.
>>The home team will be decided by the flip of a coin in every game.
>>Please be ready to play 15 minutes before the scheduled time.  Games may run late, but be prepared to also start early.
 

A and B Finals

>>Finals will be 7 inning games.
>>The two teams with the best records (points) in the round robin will advance to the 'A' final.  If points are tied, a plus-minus of runs for and against will be used (i.e. 'Runs for' minus 'runs against').  If still tied, winner will be determined by the head-to-head games in the round robin between the teams.
>>**NOTE** The 6th and 7th inning will both be unlimited.  However, if, after 6 innings, the run difference is ten (10) runs or more, the game is over.
 

Spare Players

Spare players will only be permitted if your team has less than 9 players.
>>All spares MUST be approved by me, prior to the game. DO NOT bring a player to the game and expect me to let them play!!!.
 

Awards
Awards for categories of play, as well as several prizes for everyone will be handed out after the A and B final, at Broken Cue.

Pizza/Drinks
Pizza and drinks will be at the diamond on Saturday around 12:30pm for all players, and umpires present.
 

Any questions can be directed to Dave Cochrane. I will be at the diamond most of the day probably.

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